Object of the Month
Jun 20, 2013, 11:30am
Jun 27, 2013, 11:30am
...And to draw a bright white line with light (Untitled, 11.5)
by Uta Barth
The everyday act of looking through a camera lens becomes the subject of this rhythmic, luminous photograph--literally a drawing with light. Explore the painterly qualities captured in this meditative composition with docents Lisa Roger and Ann Wall and confront the mystery of human vision.
IMAGE: Uta Barth, ... and to draw a bright white line with light (Untitled 11.5), 2011. Triptych of inkjet prints face-mounted against matte acrylic, framed in painted aluminum frames. Framed: 37.5" × 169.75". Collection of Phoenix Art Museum, museum purchase with funds provided by Contemporary Forum (ArtPick 2012).
Meet the Curator
Jun 29, 2013, 11am
Join Creator and Curator of The Art of Video Games Chris Melissinos, who will speak about the development of the exhibition and an overview of gaming history. Melissinos has been an active member of the video game industry for more than 16 years and is best known for his role in web-based video game technology development, video game preservation and advocacy, virtual world application, and lectures on the future of games and computer technology in society and education.
The lecture will be followed by a book signing of the Exhibition Catalogue and the chance to meet Mr. Melissinos in the Exhibition.
Works of Game
Jul 31, 2013, 7pm
John Sharp, Associate Professor of Games and Learning at Parsons The New School for Design, discusses the crossover and the gaps between how the contemporary art community and the game industry view and evaluate games as art. This talk is based on Sharp’s current book in-progress, titled Works of Game.
Educator Workshop – How Games Teach
Sep 7, 2013, 9am
Whiteman Hall
Examine the connections between game play, game theory, and classroom teaching in this session celebrating The Art of Video Games exhibition. The program will include gallery visits, activities, and presentations from Dr. Sinem Siyahhan and faculty from ASU’s Center for Games & Impact.
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