On April 20th 1999, the world was rocked by the horrific school shooting at Columbine High. In the years that followed many forms of expression emerged, each hoping to find meaning in the events of that day. Books were published. Films were produced. Then in 2005, one Colorado man created an amateur videogame exploring the actions and possible motives of the two shooters. Offered as a free online computer game, it was downloaded over half a million times, became immensely controversial and brought a pressing question to the public discussion: we can read Columbine, we can watch Columbine, but can we play Columbine? Moreover, should we?
Playing Columbine brings together a wide array of concerned citizens including: game industry leaders, journalists, elec... (View more)