Playing Columbine

On April 20th 1999, the world was rocked by the horrific school shooting at Columbine High. In the years that followed many forms of expression emerged, each hoping to find meaning in the events of that day. Books were published. Films were produced. Then in 2005, one Colorado man created an amateur videogame exploring the actions and possible motives of the two shooters. Offered as a free online computer game, it was downloaded over half a million times, became immensely controversial and brought a pressing question to the public discussion: we can read Columbine, we can watch Columbine, but can we play Columbine? Moreover, should we?

Playing Columbine brings together a wide array of concerned citizens including: game industry leaders, journalists, elected officials, school shooting survivors, and videogame players to examine the issues surrounding the future of videogames as an art form and how one game has touched upon the larger development of an emergent form of expression.

“The ongoing debate over representations of violence in videogames is the immediate focus of Playing Columbine, Danny Ledonne's gripping, troublemaking documentary about the reaction to his videogame re-creation of the Columbine High School massacre. But the film goes much further, ultimately tying questions of propriety and censorship into a larger discussion of the development of videogames as a form of expressive art. [It] serves as an impressively nuanced call for games to be taken more seriously.” – Variety.

Runtime: 94 min. Watch trailer hereThis film is not rated but contains violence, nudity and language. It is intended for mature audiences only.

Playing Columbine is being shown in conjunction with The Art of Video Games on view June 16 – September 29.

FREE for all guests.

Events Calendar • See All

July 2012
1 of 3
Film & Performance
July 18, 7pm
CF's Summer Film Series: Exit Through The Gift Shop

Featured Events